New Gaming Design Program Offered

Notre Dame College has added a game design concentration to its graphic design major for the 2014- 2015 school year.

The game design concentration is the first of its kind in the region at an undergraduate level and provides the fundamentals of computer gaming and educational concepts related to technology to prepare students for employment in entertainment and instructional game design industries.

To complete the concentration, students earn 21 credits in courses that include the aesthetics, mechanics and story of game design. The classes also meet the National Educational Technology Standards in the areas of creativity and innovation; communication and collaboration; research and information fluency; and critical thinking, problem solving and decision making.

"Technology is rapidly expanding in the area of computer games and instructional game design, and our students are eager to develop skills in this area. The liberal arts education combined with the latest innovations in gaming technology will give the students the breadth they need to enter this new arena," said Rachel Morris, M.A., associate professor of fine arts and chair of the art department.

John Balash ’05, who earned undergraduate degrees in art and education at Notre Dame, has joined Morris and Reed Simon, M.F.A., associate professor of fine arts, in leading the curriculum development.

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Read more about Balash and his return to Notre Dame.

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